SULTAN SIDHU
It hasn't been long since I was introduced to computer science - I never took it in school. However, going to university I did not have a clear direction to pursue, so I decided to go with it. It was love at first sight (or well, first print statement). My journey so far has been a rocky road, but hard work, determination, coffee, and an occasional game of billiards have allowed me to succeed both inside and outside the classroom.
Driven by a passion for Artificial Intelligence and Software Development, I place great emphasis on delivering quality results even in the most gruelling and strict environments.
I conducted research on the use of various education paradigms within educational video games, under the guidance of Professor Steve Engels. We created games in C# and Unity, and met up with several software engineers for insight on our games. My responsibilities included engineering the video game project itself, troubleshooting game mechanics, playtesting, and writing reports on progress in the video game project.
I worked with a startup in Toronto as a software engineer intern for a month. I contributed to the input capture division, creating a software for capturing input from mouse and keyboard. Created for systems running Linux operating systems.
I worked as a STEM Instructor at GreenBriar Recreation Centre. I oversaw the teaching of various engineering concepts during the class and helping children create projects with LEGO. I also interacted with parents and guardians regarding various everyday activities.
An A3C artificial intelligence, trained to play the classic game of Breakout. The game uses LSTM gated cells to keep track of the "ball"'s motion on the screen, thus learning to play the game. Created using Python.
A game created for research in the effectiveness of learning techniques in educational video games. Created under the tutelage of Professor Steve Engels, this project was brought to fruition through a team of three. Created in Unity using C#.
A synthesizer written in Verilog. This project was created by me and a partner (who happened to be a music producer). Requires speakers and keyboard. We made some real music when this project reached completion:).
This project was created in a team of five software developers. Spanning about two months, we created three games, and their respective management systems (including saving and multiplayer mechanisms). Written in Java on Android Studio.
Honours B.Sc. Computer Science. Focus in Software Engineering and Artificial Intelligence. Graduating in 2021.
Leader in many school clubs and initiatives. Topped the school in Chemistry, Advanced Functions, and Calculus (98% average). Graduated in 2017 with a 95% overall average.
Obtained high marks throughout school career. Topped the city in Science Olympiad, obtained distinctive positions in multiple Mathematics and English Olympiads.